Retro game dev

Raptor Run: GameBoy version

I rewrote Raptor Run, my browser-based single-button sidescroller, in assembly language for the original GameBoy!

  • Bounce and flap to stay out of the tar pit!
  • Gameplay gets faster and faster--how long can YOU survive?
  • Randomly generated game field
  • Beautiful graphics with parallax scrolling
  • Runs on real GameBoy hardware or in any emulator

I wrote the entire game from scratch in Sharp LR35902 assembly (a close relative of the Z80), and made all graphics (including fonts) by hand using GameBoy Tile Designer, an old and simple but useful pixel editor. No AI was used for any part of the game.

(Download ROM)